Dark Souls II Traditional No Hit

Dark Souls 2 Scholar of the First Sin Traditional No Hit Run
A No-Hit run in Dark Souls 2 is completing the game from start to finish without taking a hit. No Hit Runs in Dark Souls 2 have not gone through any changes and currently aren't very active compared to the other Dark Souls series challenge runs. However, learning and experimenting with this run is definitely rewarding, as it still has a lot of room for customization. A few runners have completed the Any% challenge run with no hits, but that was Otzdarva who finished the run first.

The Rules:
The rules are really quite simple, don't get hit. This means just like any other No Hit Runs you are not to get hit or damaged by an enemy/boss in the game or else you must start over with a new character. Even getting staggered (the animation of the character being contacted) counts as a hit, which doesn't necessarily do any damage to the player.

What does not count as a hit is Environmental Damage, an example would be the tiny spikes in Brightstone Cove Tseldora or the lava in The Rotten boss fight area. So if you do step in the boiling lave you are fine. Also falling damage does not count either, falling from a tall spot and landing a live is good with us.

The first thing not allowed in the run are Glitches. This means skipping parts of the game which were not intended by the developers of the game. The second is you must not block hits with a shield or parry with a shield, as this means you are still getting hit the shield is just taking the blow. The last thing is you can not summon NPC's to take the hits for you. Other than these three things it is entirely open, normally we would say no save and quits either, but this game doesn't reset enemies so it wont do you any good anyway.

Lastly, it is appreciated to complete the run in one segment, don't make the run look suspicious.

The No Hit Run Build (Any%) :
Here are the items you will most likely implement and love during this challenge run.

Weapons:
Rapier, Short Bow, Long Bow, Arrows

Armor:
Tseldora Set

Rings:
Covetous Soul Silver Ring+1, Ring of Blades, Chloranthy Ring+1, Silvercat Ring, Red Tearstone Ring, Kings Ring

Consumables:
Lifegem, Homeward Bones, Alluring Skulls, Gold Pine Resin, Brightbug, Bonfire Ascetics, Aged Feather

The Goal (Any%):
The finish line in this run is defeating Nashandra at the Throne of Want and triggering the cut-scene followed by the credits without taking a single hit throughout the playthrough. You can also see the Leaderboard to watch a completed Dark Souls 2 Any% No Hit Run.